fereseattle.blogg.se

Spider man 2001 pc game
Spider man 2001 pc game











spider man 2001 pc game
  1. #SPIDER MAN 2001 PC GAME MAC#
  2. #SPIDER MAN 2001 PC GAME WINDOWS#

These are only present in the Windows EXE:Ĭ:\backup\SpideyPC\SpideyPC\D3d\DXinit.cppĬ:\backup\SpideyPC\SpideyPC\D3d\DXInput.cppĬ:\backup\SpideyPC\SpideyPC\D3d\DXPoly.cppĬ:\backup\SpideyPC\SpideyPC\D3d\DXsound.cppĬ:\backup\SpideyPC\SpideyPC\D3d\PCMovie.cppĬ:\backup\SpideyPC\SpideyPC\D3d\PCTex. However, entering it in this version does nothing. In the PlayStation version, this would unlock Joel James Jewett, the head of Neversoft, in the character viewer. Jason Bare is the Lead Engineer for this game.įound with the rest of the game's cheats in the executable file. If this AI is supposed to be invisible and active, please report specifics of situation to Jason Bare. If they AI is supposed to be invisible, then it needs to also be suspended. Or did you just forget to make them visible or suspended? If this AI is supposed to have a render alpha of '0' and be active, please report specifics of situation to Jason Bare.ĭid you give them health before waiting for a FADED_OUT signal, Reverting to a 255 render alpha to make AI visible again.

spider man 2001 pc game

Unable to set up stretch to script point!Įntity '%s' is active but has a '0' alpha render color. Not enough slots for collide objects for player and jonah! Just how in the name of Jeezus did zis happen? No checksum in ID_BREAK_WALL type scriptpoint! Now how, I said how in the hell did this happen?įire Matt after kicking him decidedly in the nutsackįire Matt, he fucked up the rhino XA. NULL pBody sent to CDamagedSoftSpotEffect No linked nodes to TO_NEXT_ROOM IDSCRIPTPOINT Illegal to specify 0 frames for HITINFO slide frames.Ĭan't find ID_BREAK_WALL IDSCRIPTPOINT attached to TO_NEXT_ROOM IDSCRIPTPOINT Unknown index in C_SET_PARAMETER_BY_INDEX Something's wrong in the state of denmarkĮh? Recovered pointer does not match original these aren't equal! Fire Matt immediately Gameplay, Controls, Interface Your first introduction to Spider-Man is a remarkably pitiful cut scene that appears to have been completed with ten-year-old technology. Many of them are aimed at some poor developer by the name of Matt Duncan (although given the context, it's highly likely that Matt wrote the messages himself). As youll see, although the game has some redeeming qualities, Spider-Man for the PC is only a cheap attempt to create more cash flow from a previously released product.

#SPIDER MAN 2001 PC GAME MAC#

The Windows executable and Mac application data fork contain a large number of rather amusing-and sometimes vulgar-developer comments and error messages. More console leftovers ("SLUS-00875", "NTSC TV"/"Pal TV", "GD not ready", memory card/VMU strings).













Spider man 2001 pc game